Adobe Photoshop Tutorials

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1. Create a new document. Make it however big you want your image to be. Mine is a 1024x768 wallpaper Make sure your resolution is 72 and your background color is Transparent. Press the "D" key to reset your colors. Now fill your background layer with black by pressing ALT + Backspace.

2. Create a new layer above your current layer, and fill it with white (CTRL + Backspace) Make it's opacity 10% and change it's blending mode to Dissolve. Merge the two layers together (Hold CTRL and press the "E" key). Now go to Filter > Blur > Gaussian Blur with the radius of 0.7.

3. Create a new layer and place it above your current layer. Fill it with black. Change the layer with white dots' opacity to 5%-6% (I used 6%). Change the blending mode to Dissolve. You now have your foundation of a starry background.

4. Now we will make a sun figure in the background. Create a new layer above your starry background layer(s). (If you haven't merged them yet, I suggest you merge them together so there is only one background layer, but technically you don't have to). Okay, fill your sun layer with black, and go to Filter > Render > Lense Flare. You can play around with the settings if you'd like, but choose the place on your image where you want the sun to be, and click that point in the preview area. I used a brightness of 50% and I chose the 105mm Prime Lens. Now you have your lense flare/sun layer. Change this layer's blending mode to Lighten, and it should show up upon your starry space background.

5. Now we will create a planet, just for effect. Choose your Eliptical Marquee tool and select the portion of your canvas that will contain your planet. Now fill it with the desired color. I chose #9CBFDD, a light, kind of dull, blue, becaue the planet will resemble Earth and is going to be mostly water. The edges seem a bit harsh, so CTRL + Click on the layer in the layer palette to load the layers selection. Now go to Select > Inverse. Your selection should have inverted. Now go to Select > Feather with the radius of about 25 pixels. Now press delete. It should have softened up your planet's edges a bit.

6. Now lets add some effects to your planet. Click on the layer styles button (on the layers palette, it's the "F"-looking circle on the very left side at the bottom) and choose Drop Shadow. Make the Blend Mode: Multiply, leave the color black, make the opacity anywhere from 60%-70% (I chose 67%), uncheck Use Global Light, and make the Angle -45 degrees. I made the distance 37px, the Choke I left at 0%, and changed the Size to 70px. For Quality, I kept all the default settings. You should have your planet looking sort of real now. You can either stop now or keep on reading, but the more you read, the more you'll learn.

7. Choose the Pen Tool. Make a shape! Fill it with color! Isn't this fun.... Here's what I came up with:

8. Now rasterize this layer by creating a new (blank) layer and merging it with shape layer. Now CTRL + Click on the newly rasterized shape layer in your layers palette and press the "Q" key to enter quick mask mode. Ooh, aah, now go to Filter > Brush Strokes > Splatter with the settings (Spray Radius: 10, Smoothness: 5). Press OK. Now press "Q" again (to exit quick mask mode). Now you should have a selection! Go to Select > Modify > Contract by 3 pixels. Now Go to Select > Inverse. Now go to Select > Feather > by 1 pixel. Press Backspace to clear what you've selected. You should have a soft, yet jagged continent outlines. Now just to make things perfect, change the continent shape layer's blending mode to Lighten.

9. Well, you're a big of done. Hope you've enjoyed this tutorial as much as I have. Here's my final result:

(Click the image to make it bigger)

Thanks For Reading.

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